Dig Deeper
The players incarnate miners eager to fill their gems' collection. Throughout the game, the players will explore various randomly generated mine in the form of runs, in hope of finding rare gems and treasures. In the mines, they will find resources and recipes that will help them dig deeper into the mines. Every action the players take have an impact on the mine. The players have to make the right decision based on the element they have to be able to extend their exploration in the mine
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Authors | ctorvi, bartucca, zaclegarssure |
Genre | Adventure |
Made with | Godot |
Tags | Godot, mining, Procedural Generation, Roguelite |
Comments
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I'm not sure what to do to not die here. I figure I have to eat fish that I caught with the rod. Not sure how to do it. Not sure how to craft anything either. I can only run around mining and breaking barrels until I die.
Hello, this project was just a small school project, so the game is only a prototype.
To craft items, you have to interact with the crafting table. There are two crafts.
- 2 blue powders + 2 purple powders = 4 speed potions
- 2 orange powders + 2 black powders = 4 health potions
To consume a potion, a fish, or a boot, you first have to set it as your main item and then right click.
I hope this helps
Ok that's got it thanks. Any plans to come back to this?